Setup:
Unity 5.6.1.p4
play-games-plugin-for-unity: v0.9.39a
PlayFabSdk: 2.23.170612
I am able to authenticate with GooglePlay Services and can obtain a ServerAuthCode.
My fist login flow is like this:
I try to login with LoginWithGoogleAccountRequest but dont create an account with it. If the user does not have an accout assigned with GooglePlay I create a account with LoginWithCustomID and save it locally.
When the LoginWithCustomID is successful i try to link the GooglePlay account of the user with LinkGoogleAccount but the link request always returns with "InvalidGoogleToken".
I thought i got something messed up with the ServerAuthCode but then i try to with create account with LoginWithGoogleAccountRequest the ServerAuthCode is valid and the request successful.
I want to keep the CustomId as a default to not be dependent on the availability of google play and use it as a local fallback.
Any idea what could cause the InvalidGoogleToken with LinkGoogleAccount?