I've been reading through the new Entities documentation and am excited to start working with the new system. As your team is the one to have developed the system, I'm curious to know what your general use-case-scenarios are for Entity Objects vs Entity Files. In general, when is a better time to use an Object to save data vs a File? Do Objects load/update/process faster than Files? Would it be inefficient to use Files to save string based player data? Is it save to assume that one could save an image use Files?