I have a Rule setup with the Triggering Event being a Custom event. The Custom event name I am using is: group_members_added
I want to execute a Cloud Script when a player is added as a member of a group (I believe I have the correct custom event name for this; as opposed to 'group_role_members_added' - well, it's just a guess really because neither has a description in the docs).
I have tried variants of the Custom event name with fully qualified event name added as well (the docs didn't mention this, so I just tried due to other forum posts that mentioned fully qualified names being required; although WritePlayerEvent method EventName does not require fully qualified name so I'm a bit confused):
com.playfab.group_members_added
title.F64D.group_members_added
I'm assuming it's not running because I have checked 'Publish results as PlayStream Event' and don't see it in PlayStream when a player is added to a group and the Cloud Script it is supposed to execute does not perform its task. (I'm assuming also that the AcceptGroupApplication method adds the player to the group and triggers the event.)
I'm hoping at this point that if it does trigger I don't have an error in the Cloud Script it's calling too. I'm still not sure, after reading other's forum posts, about where to see the log.debug() output visible in the Dashboard.
Thanks