I'm currently working on a basic Login authentication script, but am getting "The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior" warnings when attempting to run my Unity build. I attached a screenshot of the line of code from a Playfab script that it is pointing to. Could someone explain why I am receiving this warning? I'm trying to learn more and do research of why I am receiving it, but haven't found an answer yet. I appreciate the help! The screenshot below is where the warning pointed me, and I also attached a text file of my Authentication code.