This sample was created on Unity 2018.3
This sample demonstrates a simple PlayFab sign in flow. You may log in with an email/password, create an account or log in as a guest. Sign in info may be remembered across executions of the sample.
There are no known issues.
Build Requirements
- Unity 2018.3 or later
- Visual Studio 2017 (Update 15.7) or later
- Android/iOS device (for best experience)
Requirements
- The project requires a valid PlayFab Title Id. This can be configured with the PlayFab Editor Extensions for Unity or by specifying it in the
Assets/PlayFabSdk/Shared/Public/Resources/PlayFabSharedSettings.asset
properties.
Basic Usage
Upon launching, you will be prompted to sign in to PlayFab. You can use an existing account, create a new one or sign in as a guest. You may also choose to be remembered to avoid this dialog in the future.
After sign in, you can choose to clear sign in and start again and/or clear any remembered login settings.
Organization
The scripts all exist in the Assets\Scripts
folder. This is further subdivided by PlayFab
scripts and UI
scripts.
- Jan 2019, Initial release
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