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PlayFab Sign In for Unity Sample

This sample was created on Unity 2018.3

Description

This sample demonstrates a simple PlayFab sign in flow. You may log in with an email/password, create an account or log in as a guest. Sign in info may be remembered across executions of the sample.

Known Issues

There are no known issues.

Building the Sample

Build Requirements

  • Unity 2018.3 or later
  • Visual Studio 2017 (Update 15.7) or later
  • Android/iOS device (for best experience)

Using the Sample

Requirements

  • The project requires a valid PlayFab Title Id. This can be configured with the PlayFab Editor Extensions for Unity or by specifying it in the Assets/PlayFabSdk/Shared/Public/Resources/PlayFabSharedSettings.asset properties.

Basic Usage

Upon launching, you will be prompted to sign in to PlayFab. You can use an existing account, create a new one or sign in as a guest. You may also choose to be remembered to avoid this dialog in the future.

After sign in, you can choose to clear sign in and start again and/or clear any remembered login settings.

Organization

The scripts all exist in the Assets\Scripts folder. This is further subdivided by PlayFab scripts and UI scripts.

Update History

  • Jan 2019, Initial release

Privacy Statement

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