Is it possible to create a multi-user app for HoloLens without internet connection (offline mode) ?

Hololens.Scalian 1 Reputation point
2020-09-02T14:26:54.203+00:00

Hi,

I'm working on a project with HoloLens 2 on Unity3D and I would like to make this project multi-user.
However I can't use a solution with Internet. And this is my major problem (Otherwise, "Photon Unity Networking" would have make the job).

I would like to connect my two Hololens on a local network (offline), and use this network to share the experience between the two HMD.

Is there any possible solution ?

Thank you !

Azure Spatial Anchors
Azure Spatial Anchors
An Azure service that is used to build immersive three-dimensional applications and experiences that map, persist, and restore content or points of interest at real-world scale.
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  1. QuantumCache 20,031 Reputation points
    2020-09-09T02:26:40.31+00:00

    Hello @Hololens.Scalian ,

    Below is the response from the Product Team. I hope this helps with your query.

    We don’t support any offline scenarios today in ASA.
    For relocalization and alignment using QR codes might be one option.
    To comunícate the devices, we can use some p2p tech, which we don’t have anything today showcasing this.

    Additionally,

    There is an import/export anchors API on the HoloLens that will enable customers to achieve this scenario by exporting data from one device and importing it into the other.

    This might be a starting point:
    HoloLens Anchor Sharing
    Anchor Sharing is a system for saving a World Anchor on one device in such a way that it can be loaded onto different devices.

    Please let us know if you need further help in this matter,
    Please accept helpful responses as 'Answer', which will be helpful to others as well with similar question.